
"Build it and they will come"
Welcome to the SNES Pad Support Site.
This site was founded on 09
Oct. 1998.
Please fill in my short survey. It will take 1
minute. ![]()
SNES extension cables now available from MCM Electronics PART# 83-1965 |
Imagine using your beloved SNES joypad with your favorite PC games or emulators. The feel of the all too comfortable joypad, fitting snugly in your hands, just like you remember it. Well, imagine no longer, it could easily become a reality.
I have created this site in an effort to raise awareness among people about the SNES game pads they probably already own. Did you know that with a simple adapter, and software support, you could use this excellent joypad on your PC? And not just one or two, with a limited amount of buttons available to you like the current PC, standard type joysticks, but up to five, with all five having fully operable buttons.
There is a large demand for SNES joypad support in emulators (and commercial software for that matter....) The software authors seem to over look this joypad all too often.
There are circuits already designed, SNESKey, Direct Pad Pro98, etc, (a fairly universal standard too I must add,) that already support anywhere from 1 to 5 SNES joypads, via a simple connection to the LPT (printer port.) The guys on the ZSNES team have already implemented support in to their emulator, using a version of SNESKey's circuit, and although not supporting 4 SNES joypads on one interface, it does allow the use of 4 joypads by making 2, dual joypad adapters, based on the SNESKey / Direct Pad Pro98 circuits, using one on LPT 1, and the second on LPT 2. I know that DTMNT has SNES joypad support also, using the same configuration as ZSNES. Callus also has support for 2 SNES joypads, using the same interface. So how about the rest of the authors? I'm sure that after they see the reaction this site generates, they will be soon to follow.
Face it, it's cheap, it's readily available, (just walk in to any games store and ask for one,) it has 12 buttons in all, (including the directional ones,) any body with a soldering iron and a little know-how can easily build the interface, so what's the hold up?
Sidewinder joypad support seems to be popping up in everything these days, but why keep filling Microsoft's over full bank accounts, paying them their $40-$50 a stick, when you could be paying the same amount for up to 4 SNES pads? The answer is right in front of your face. Demand support for the SNES joypad, (in a civil way of course,) and make it happen. Build the interface, plug in the joypad, voice your opinion, and the authors will (hopefully) come to you.
For a wiring diagram for the SNES Joypad pseudo standard click here and see how simple it is to build.
This is what Jason Burns, author of SNES Pro and Console Cable, (from Able Solutions Australia,) had to say about this subject.
To join the petition list, sign the petition book with your comments, and let the software authors know how you feel. I plan to submit this information to as many emulator authors and software companies as possible, so they can gauge the reaction this subject raises. If there is enough interest, there will be changes, it's only a matter of demand.
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To contact me email me at chippy@emulationworld.com
SNES is a trademark of Nintendo Corporation. Sidewinder and Windows are trademarks of Microsoft Corporation. All other trademarks belong to their respective owners. I am in no way affiliated with any of the above mentioned companies or software authors. I give no warrantee for anything downloaded or any information used from this site. All software and information is provided "as is" and is for educational purposes only.